So richten Sie mit StoreKit 2 einen nicht verbrauchbaren In-App-Kauf in UIKit einIOS

Programmierung für iOS
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 So richten Sie mit StoreKit 2 einen nicht verbrauchbaren In-App-Kauf in UIKit ein

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Ich verwende den folgenden Code für einen nicht verbrauchbaren In-App-Kauf in meinen Apps. Hat jemand herausgefunden, wie man damit mit StoreKit 2 und UIKit umgeht? Ich habe mir die Apple-Dokumentation angesehen und den Beispielcode heruntergeladen, sehe aber nicht, wie ich in UIKit dorthin komme.
SKPaymentQueue – veraltet

SKPayment – veraltet

SKProduct – veraltet

transactionState – veraltet

SKPaymentTransaction – veraltet

/>finishTransaction – veraltet

Code: Select all

func paymentQueue(_ queue: SKPaymentQueue, shouldAddStorePayment payment: SKPayment, for product: SKProduct) ->  Bool
{
true
}

func paymentQueue(_ queue: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction])
{
for transaction in transactions
{
switch transaction.transactionState
{
case .purchasing:
break

case .purchased:

SKPaymentQueue.default().finishTransaction(transaction)

// Hide the restore button
navigationItem.setRightBarButton(nil, animated: true)

// Set the ProVerion in the Db to true
IAPHandler.setProVersionToPurchased()

// Also hide the Purchase button
UIView.animate(withDuration: 1.0, animations: { [weak self] in
self?.purchaseBtn_Outlet.alpha = 0
}) { [weak self] (success) in

if self!.theDevice.isOneOf(K.Device_Groups.SE_3_iPhone8) {
self?.segControlTop_Constraint.constant = 10

} else if self!.theDevice.isPhone {
self?.segControlTop_Constraint.constant = 30
}
}

case .failed:
if let error = transaction.error
{
let errorDescription = error.localizedDescription
print("Transaction failed due to error: \(errorDescription)")
}

case .restored:

SKPaymentQueue.default().finishTransaction(transaction)

// Hide the restore button
navigationItem.setRightBarButton(nil, animated: true)

// Set the ProVerion in the Db to true
IAPHandler.setProVersionToPurchased()

// Also hide the Purchase button
UIView.animate(withDuration: 1.0, animations: { [weak self] in
self?.purchaseBtn_Outlet.alpha = 0
}) { [weak self] (success) in

if self!.theDevice.isOneOf(K.Device_Groups.SE_3_iPhone8) {
self?.segControlTop_Constraint.constant = 10

} else if self!.theDevice.isPhone {
self?.segControlTop_Constraint.constant = 30
}
}

case .deferred:
break

@unknown default:
if let error = transaction.error
{
let errorDescription = error.localizedDescription
print("Transaction failed due to error: \(errorDescription)")
}
break
}
}
}

@IBAction func purchaseBtn_Tapped(_ sender: UIButton)
{
let theAlert = UIAlertController.init(title: K.Titles.purchaseProVersion, message: nil, preferredStyle: .actionSheet)
let theCancleAction = UIAlertAction(title: K.Titles.cancel, style: .cancel)

let thePurchaseAction = UIAlertAction(title: K.Titles.purchase, style: .default) { [self] (action2) in

if SKPaymentQueue.canMakePayments()
{
// User can make payments
let paymentRequest = SKMutablePayment()
paymentRequest.productIdentifier = K.ProductID.productID

SKPaymentQueue.default().add(paymentRequest)

SKPaymentQueue.default().add(self)

} else {
// User cannot make payments
print("User cannot make payments")
}
}

theAlert.setValue(NSAttributedString(string: theAlert.title ?? "", attributes: [.font : UIFont.systemFont(ofSize: gDefaultTextSize - 2, weight: UIFont.Weight.medium)]), forKey: "attributedTitle")

theAlert.addAction(thePurchaseAction)
theAlert.addAction(theCancleAction)

let popOver = theAlert.popoverPresentationController
popOver?.sourceView = sender
popOver?.sourceRect = sender.bounds
popOver?.permittedArrowDirections = .any
present(theAlert, animated: true)
}

// MARK: - Restore Btn Tapped
@IBAction func restoreButtonTapped(_ sender:  UIBarButtonItem)
{
SKPaymentQueue.default().add(self)
SKPaymentQueue.default().restoreCompletedTransactions()
}

class IAPHandler: NSObject {

//Get the ProVersion Status
static func isProVersionPurchased() -> Bool
{
let VC_String = "IAPHandler"
var theStatus = false

do {
let settings = try Database.shared.databaseConnection!.read { db in
try My_Settings.fetchOne(db)
}

let theStatusText = settings?.ProVersion ?? "false"
theStatus = theStatusText == "true" ? true : false

} catch {
print("Getting the ProVersion Status failed! \(VC_String) \(error)")
}
return theStatus
}

// Set ProVersion to true.
static func setProVersionToPurchased()
{
let VC_String = "IAPHandler"

do {
try Database.shared.databaseConnection!.write { db in
try db.execute(sql: "UPDATE My_Settings SET ProVersion = :proVersion WHERE Settings_ID = :id",
arguments: ["proVersion": "true", "id": 1])
}
} catch {
print("Update set pro version, failed! \(VC_String)s \(error)")
}
}

}// End of class

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