using UnityEngine;
using Vuforia;
public class TouchInput_1 : MonoBehaviour, ITrackableEventHandler
{
private TrackableBehaviour mTrackableBehaviour;
public GameObject temploMaiaObject; // Reference to the 3D object named "Templo_Maia"
private AudioSource audioSource;
private bool isPlaying = false;
void Start()
{
audioSource = temploMaiaObject.GetComponent();
// Register this script to trackable event handler
mTrackableBehaviour = GetComponent();
if (mTrackableBehaviour)
{
mTrackableBehaviour.RegisterTrackableEventHandler(this);
}
}
void OnDestroy()
{
// Unregister this script from trackable event handler
if (mTrackableBehaviour)
{
mTrackableBehaviour.UnregisterTrackableEventHandler(this);
}
}
public void OnTrackableStateChanged(TrackableBehaviour.Status previousStatus, TrackableBehaviour.Status newStatus)
{
if (newStatus == TrackableBehaviour.Status.DETECTED ||
newStatus == TrackableBehaviour.Status.TRACKED ||
newStatus == TrackableBehaviour.Status.EXTENDED_TRACKED)
{
// Target is detected and being tracked
Debug.Log("Target is detected!");
// Enable touch input
enabled = true;
}
else
{
// Target is lost or not being tracked
Debug.Log("Target is lost!");
// Disable touch input
enabled = false;
// Pause audio playback
if (isPlaying)
{
< /code>
Erkennete Fehler: < /p>
Severity Code Description Project File Line Suppression State
Error CS0246 The type or namespace name 'ITrackableEventHandler' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 4 Active
Error CS1513 } expected Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 54 Active
Error CS1513 } expected Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 54 Active
Error CS1513 } expected Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 54 Active
Error CS1513 } expected Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 54 Active
Error CS0246 The type or namespace name 'TrackableBehaviour' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 6 Active
Error CS0246 The type or namespace name 'TrackableBehaviour' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 32 Active
Error CS0246 The type or namespace name 'TrackableBehaviour' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 32 Active
Error CS0246 The type or namespace name 'TrackableBehaviour' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 16 Active
Error CS0103 The name 'TrackableBehaviour' does not exist in the current context Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 34 Active
Error CS0103 The name 'TrackableBehaviour' does not exist in the current context Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 35 Active
Error CS0103 The name 'TrackableBehaviour' does not exist in the current context Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 36 Active
Ich möchte, dass das 3D -Element, das mit dem Bildziel verknüpft ist>
Ich habe dieses [url=viewtopic.php?t=26065]Problem[/url] in diesem Skript. < /p> [code]using UnityEngine; using Vuforia;
public class TouchInput_1 : MonoBehaviour, ITrackableEventHandler { private TrackableBehaviour mTrackableBehaviour; public GameObject temploMaiaObject; // Reference to the 3D object named "Templo_Maia" private AudioSource audioSource; private bool isPlaying = false;
// Register this script to trackable event handler mTrackableBehaviour = GetComponent(); if (mTrackableBehaviour) { mTrackableBehaviour.RegisterTrackableEventHandler(this); } }
void OnDestroy() { // Unregister this script from trackable event handler if (mTrackableBehaviour) { mTrackableBehaviour.UnregisterTrackableEventHandler(this); } }
public void OnTrackableStateChanged(TrackableBehaviour.Status previousStatus, TrackableBehaviour.Status newStatus) { if (newStatus == TrackableBehaviour.Status.DETECTED || newStatus == TrackableBehaviour.Status.TRACKED || newStatus == TrackableBehaviour.Status.EXTENDED_TRACKED) { // Target is detected and being tracked Debug.Log("Target is detected!");
// Enable touch input enabled = true; } else { // Target is lost or not being tracked Debug.Log("Target is lost!");
// Disable touch input enabled = false;
// Pause audio playback if (isPlaying) { < /code> Erkennete Fehler: < /p> Severity Code Description Project File Line Suppression State Error CS0246 The type or namespace name 'ITrackableEventHandler' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 4 Active Error CS1513 } expected Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 54 Active Error CS1513 } expected Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 54 Active Error CS1513 } expected Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 54 Active Error CS1513 } expected Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 54 Active Error CS0246 The type or namespace name 'TrackableBehaviour' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 6 Active Error CS0246 The type or namespace name 'TrackableBehaviour' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 32 Active Error CS0246 The type or namespace name 'TrackableBehaviour' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 32 Active Error CS0246 The type or namespace name 'TrackableBehaviour' could not be found (are you missing a using directive or an assembly reference?) Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 16 Active Error CS0103 The name 'TrackableBehaviour' does not exist in the current context Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 34 Active Error CS0103 The name 'TrackableBehaviour' does not exist in the current context Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 35 Active Error CS0103 The name 'TrackableBehaviour' does not exist in the current context Assembly-CSharp M:\IS MOTION PROJECT\PROJETO\AR\Projeto_3D\Projeto_02\Assets\TouchInput_1.cs 36 Active [/code] Ich möchte, dass das 3D -Element, das mit dem Bildziel verknüpft ist>
Ich habe den folgenden Code für das Ausführen einer Python -Datei auf der Schaltfläche TKING) geschrieben und auch zwei Schaltflächen zum Ausführen von Python -Datei im GUI -Fenster angezeigt. Jetzt...
VERSION BUILD=844 RECORDER=CR
URL GOTO=
TAG POS=1 TYPE=INPUT:TEXT FORM=ID:editForm ATTR=ID:customURL CONTENT=ASHFUO3ENFO2N32O
TAG POS=1 TYPE=BUTTON FORM=ID:editForm ATTR=TXT:SaveChanges
TAG POS=1...
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error CS0006: Metadata file...
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