Code: Select all
from ursina import *
class Pivot(Entity):
def update(self):
self.rotation_y += time.dt * 30
def show():
app = Ursina(development_mode=True)
EditorCamera()
main_light = DirectionalLight()
main_light.look_at(Vec3(-1, -1, -1))
main_light.color = color.white
cube = Entity(model='cube', scale=1)
camera.parent = Pivot()
camera.position = (0, 2, -20)
camera.look_at(Vec3(0, 0, 0))
app.run()
show()
Konsole zeigt:
Code: Select all
application successfully started
:display:gsg:glgsg(error): An error occurred while compiling GLSL vertex shader created-shader:
ERROR: created-shader:1: '' :  version '130' is not supported
:display:gsg:glgsg(error): An error occurred while compiling GLSL fragment shader created-shader:
ERROR: created-shader:2: '' :  version '140' is not supported
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