Glide lädt Ressourcen nicht, wenn versucht wird, ein Bild aus einer URL zu ladenAndroid

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 Glide lädt Ressourcen nicht, wenn versucht wird, ein Bild aus einer URL zu laden

Post by Anonymous »

Ich verwende Glide, um das Bild in zeichnisches Objekt zu laden. Wenn ich versuche, lokales Bild zu laden, funktioniert es gut. Aber ich wechsle von der URL auf das Bild, es funktioniert nicht und ich erhalte diese Fehlermeldung: < /p>

Code: Select all

W/Glide: Load failed for https://www.dropbox.com/s/nx8ufy3jxc9urgv/ic_reward_3rb.png with size [-2147483648x-2147483648]
class com.bumptech.glide.load.engine.GlideException: Failed to load resource
Cause (1 of 6): class com.bumptech.glide.load.engine.GlideException: Failed LoadPath{DirectByteBuffer->Object->Drawable}, DATA_DISK_CACHE, https://www.dropbox.com/s/nx8ufy3jxc9urgv/ic_reward_3rb.png
Cause (1 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{DirectByteBuffer->GifDrawable->Drawable}
Cause (2 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{DirectByteBuffer->Bitmap->Drawable}
Cause (3 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{DirectByteBuffer->BitmapDrawable->Drawable}
Cause (2 of 6): class com.bumptech.glide.load.engine.GlideException: Failed LoadPath{FileInputStream->Object->Drawable}, DATA_DISK_CACHE, https://www.dropbox.com/s/nx8ufy3jxc9urgv/ic_reward_3rb.png
Cause (1 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{FileInputStream->GifDrawable->Drawable}
Cause (2 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{FileInputStream->Bitmap->Drawable}
Cause (3 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{FileInputStream->BitmapDrawable->Drawable}
Cause (3 of 6): class com.bumptech.glide.load.engine.GlideException: Failed LoadPath{ParcelFileDescriptor->Object->Drawable}, DATA_DISK_CACHE, https://www.dropbox.com/s/nx8ufy3jxc9urgv/ic_reward_3rb.png
Cause (1 of 2): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{ParcelFileDescriptor->Bitmap->Drawable}
Cause (1 of 1): class java.io.IOException: java.lang.RuntimeException: setDataSource failed: status = 0x80000000
Cause (2 of 2): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{ParcelFileDescriptor->BitmapDrawable->Drawable}
Cause (1 of 1): class java.io.IOException: java.lang.RuntimeException: setDataSource failed: status = 0x80000000
Cause (4 of 6): class com.bumptech.glide.load.engine.GlideException: Failed LoadPath{DirectByteBuffer->Object->Drawable}, REMOTE, https://www.dropbox.com/s/nx8ufy3jxc9urgv/ic_reward_3rb.png
Cause (1 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{DirectByteBuffer->GifDrawable->Drawable}
Cause (2 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{DirectByteBuffer->Bitmap->Drawable}
Cause (3 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{DirectByteBuffer->BitmapDrawable->Drawable}
Cause (5 of 6): class com.bumptech.glide.load.engine.GlideException: Failed LoadPath{FileInputStream->Object->Drawable}, REMOTE, https://www.dropbox.com/s/nx8ufy3jxc9urgv/ic_reward_3rb.png
Cause (1 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{FileInputStream->GifDrawable->Drawable}
Cause (2 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{FileInputStream->Bitmap->Drawable}
Cause (3 of 3): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{FileInputStream->BitmapDrawable->Drawable}
Cause (6 of 6): class com.bumptech.glide.load.engine.GlideException: Failed LoadPath{ParcelFileDescriptor->Object->Drawable}, REMOTE, https://www.dropbox.com/s/nx8ufy3jxc9urgv/ic_reward_3rb.png
Cause (1 of 2): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{ParcelFileDescriptor->Bitmap->Drawable}
Cause (1 of 1): class java.io.IOException: java.lang.RuntimeException: setDataSource failed: status = 0x80000000
Cause (2 of 2): class com.bumptech.glide.load.engine.GlideException: Failed DecodePath{ParcelFileDescriptor->BitmapDrawable->Drawable}
Cause (1 of 1): class java.io.IOException: java.lang.RuntimeException: setDataSource failed: status = 0x80000000
< /code>

Und hier ist meine Fehlerstapelverfolgung: < /p>

 Caused by: java.lang.RuntimeException: setDataSource failed:  status = 0x80000000
at android.media.MediaMetadataRetriever.setDataSource(Native Method)
at android.media.MediaMetadataRetriever.setDataSource(MediaMetadataRetriever.java:144)
at com.bumptech.glide.load.resource.bitmap.VideoBitmapDecoder.decode(VideoBitmapDecoder.java:128)
at com.bumptech.glide.load.resource.bitmap.VideoBitmapDecoder.decode(VideoBitmapDecoder.java:25) 
..... .... ...
at com.bumptech.glide.load.model.ByteBufferFileLoader$ByteBufferFetcher.loadData(ByteBufferFileLoader.java:72) 
at com.bumptech.glide.load.engine.DataCacheGenerator.startNext(DataCacheGenerator.java:71) 
at com.bumptech.glide.load.engine.DecodeJob.runGenerators(DecodeJob.java:303) 
at com.bumptech.glide.load.engine.DecodeJob.runWrapped(DecodeJob.java:270) 
at com.bumptech.glide.load.engine.DecodeJob.run(DecodeJob.java:234) 
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112) 
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587) 
at java.lang.Thread.run(Thread.java:818) 
at com.bumptech.glide.load.engine.executor.GlideExecutor$DefaultThreadFactory$1.run(GlideExecutor.java:445) 
< /code>

Oben ist meine Fehlerverfolgung, ich debuggiere sie in Callback.Glide.with(context)
.load("https://www.dropbox.com/s/nx8ufy3jxc9urgv/ic_reward_3rb.png")
.into(object : SimpleTarget() {
override fun onResourceReady(downloadedResource: Drawable, transition: Transition) {
Log.e("GameRejeki", "Resource is Ready...")
downloadedResource.setBounds(
leftSize + leftSize / 2 - rewardIconWidth / 3,
topSize,
widthSize + leftSize / 2 - rewardIconWidth / 3,
heightSize
)

canvas.save()
canvas.rotate(value, leftSize.toFloat(), leftSize.toFloat())
downloadedResource.draw(canvas)
canvas.restore()
}
})

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